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Drinking Games

New games have ** beside their name.

24 Drinking Game**

Watch an episode of 24. Every time Jack Bauer says "Damnit" take a shot. Watch out though! Keiffer Sutherland likes to throw in several in a row sometimes just for people playing.

Actor & Movie

Rules: A person names an actor or actress and then you go around and each person must name a movie that the actor or actress was in. It keeps going until someone can't think of one or there are no movies left. If they just can't think of one, they take one drink and a drink for every movie that the other players can think of in 60 seconds. When thinking of a movie, there is a 30 second time limit, after that, you better get ready to drink. Teams can be used but if a team get stuck and the other players can think of other movies, each team member must drink the full amount that is given so if the other players think of 10 movies and there are 2 people on the team, each team member must drink 10 times not 5 so choose your teammates carefully.

Women playing drinking gamesAnchor Man

Rules: Two teams sit on opposite sides of a table and try to get a quarter into a full pitcher of beer. To start the game flip a coin, and have a team call heads or tails in the air. If correct that team starts. Each team member shoots a quarter, trying to make it land in the pitcher. Each player only shoots once per turn even if they are successful in puttingthe quarter in the pitcher. Once everyone on the team shoots, the other team now shoots in order. The first team to put all 4 of their quarters in the pitcher is the winner. This means the losing team has to drink the contents of the pitcher (usually 4-5 beers depending on the size of the pitcher) But before they drink, the winning team has to pick someone to be the "ANCHORMAN". The anchorman must drink last and finish the remaining beer, whether it is just a sip or the whole pitcher. Teammates of the anchorman must drink first and decide how much they leave for the anchorman. While drinking, the teammates cannot take their lips off of the pitcher. If they do, they must pass the pitcher to the next person. The anchorman can take his lips off of the pitcher but has a 2 minute time limit to finish the pitcher. Once he finishes the pitcher, fill it up again and play the game once more. When we play this game we usually have a wide variety of beer that gets poured into the pitcher to make it even nastier. Our rivalries get so intense sometimes that we actually "let the anchorman go dry". We have had situations where our heavier drinkers have finished a full pitcher of beer alone, but that was back in the college days. On a scale of 1-10 on the heavy drinking meter I would rate Anchorman a 10. It was not unusual to play this game and finish 15-20 pitchers in a night.

Asshole

Rules: The first hand is used to determine everyone's rank during the following hands. Deal out all the cards. The person to the left of the dealer starts off. The object of the game is to get rid of all your cards. When starting you can lay down any card or cards with the same face value. The person following you must lay down a card of equal or greater value. They must also use the same amount of cards as you did. If you lay down two 9's then they would have to lay down two of something equal or greater. If the player lays down the same card as the previous player then the next player is skipped and must drink. Also if you can't play any of your cards than you must skip and drink. Cards are cleared if everyone skips or a two is played.

Play continues like this until all the cards have been played. After the first hand is when the fun really begins. There is a ranking system which is as follows: President, Vice-President, Secretary, Asshole. Whoever goes out first becomes the new President for the next game, the second person becomes the Vice-President, etc... For the following rounds, anyone who ranks higher then you can tell you to drink whenever they want to.

Special Rules: The Asshole must always deal and clear the cards. Also the Asshole must give the two best cards in their hand to the President. The President gives the two worst cards in their hand to the Asshole. If the President remains President for three consecutive rounds they can create special rules, such as the word "drink" cannot be used. If these rules are broken then the offender must drink.

Beer Pong

Rules: A ping pong table works best, but any rectangular table will work. There are 2 members per team, 2 teams. Each team sets up six cups in a V shape on the end of the table. Three beers get devided among the 6 cups. Yu decide who starts. The starting team takes the ping pong ball and throws it into a cup on the other side. If he makes it, the other team has to drink that cup. Your teammate gets to go. If you make both balls, you get them back, otherwise the other team gets to throw. The when you win the other team has to drink your remaining cups as well as theres. Its a fun game, great for parties.

Better Up and Down the River

There's an add-on to the old favorite, "Up and Down the River." Instead of just dealing out the four cards to each player, make it more interesting! For the first card, the dealer asks the player whether it is
red or black. If the player guesses correctly, they may give out one drink. If they guess wrongly, they must take one drink. Each player does this. For the second card, they guess whether or not it is higher or lower than the first card they were dealt. Same idea applies: If you are correct, give out two drinks, if you are wrong, take two drinks. The third card is guessed to be "inside" or "outside" the two cards the player was already dealt. (Inside = in between the two cards already dealt, outside = outside of the two cards). Correct, give three; wrong, take three. Lastly, each player must guess the suit of their last card. Correct, give out four; wrong, take four. Then continue with normal mode of play... going up the river and back down!

Bone-Daddy

Rules: 1-5 players..Every player get a 6 sided dice, all players roll, the person with the highest gets to be saved everyone else drinks equal to the highest number. if doubles are rolled ALL players roll again the person sitting to your left drinks equalt to your TOTAL number. Same goes for the person on his/her left. very simple and garenteed to get you drunk

Bullshit

Rules: Everyone sits around together in a circle or at a table and someone starts the game off with, "one day I was walking down the street and I saw person 2 taking a shit!". Person 2 replies, "bullshit!", person 1 replies, "who shit?", then person 2 says, "person 3 shit", then it starts over with person 3 saying, "bullshit!" Its a fast moving game so if someone pauses to long then they have to drink a sip (determine a sip at the beginning of the game) or if someone just messes up completely they must drink. Then that person starts it off again. You can start it off however you'd like, ex. I was taking a crap the other day and when it came out it was person 4's shit. Instead of saying Person 1, Person 2, etc., you use the people's names who are playing. You can't just say "you shit". It's a fun game especially once you've already gotten a buzz and it can go on forever. A rule one can add is if two people go back and forth with each other for more than 3 times then they both have to drink. Another one we add is if the same person messes up 3 times in a row they must finish the rest of their beer. It very simple and fun!

Buzz

Rules: Sit everyone around in a circle. Choose one person to start. They start by saying the number 1. The person to their left or right (it doesn't matter) says then says 2 and so on. When someone is about to say either 7, 11, a multiple of 7 or 11, or a number containing 7, they must say Buzz. (Ex. 1,2,3,4,5,6,Buzz,8,9,10,Buzz.) As soon as someone says Buzz you switch directions. So if you were going to the right you switch to the left. If anyone messes up, everyone drinks. This is supposed to be a quick moving game so if someone thinks for a minute that counts as messing up. It's really fun and easy to learn!!

Chase the Ace**

Gather is at least four people (the more the better), two cups, dice, and beer. Sit in a circle and give two people who are opposite each other, a cup each with a die in it. On the count of three start rolling the dice out of the cup.

Amount on die.

1=pass the cup and die to your left
2=nothing
3=nothing
4=one drink for the person on your left
5=one drink for the person on your right
6=one drink for yourself

You roll until you get a 1 on the die. If you get stuck with both cups, your penalty is to chug the rest of your beer. You must take your drinks as assigned immediately, whether you are rolling or not.

Country Game

Rules: Simple Rules: All you have to do is start of with one person who has to say the name of a country starting with the first letter of the alphabet. Then next person then has to repeat the countrythe 1st person said and say a new country with the next letter of the alphabet. You go on repeating all
the countries said in alphabetical order and adding one each time. If there is more than 5 seconds time between the countries you lose and you have to take a drink. If you do not know a country for a certain letter you have to take a drink as well. Drunkenness is guarented! - ENJOY!

Fuzzy Duck

Rules: The group of people sit in a circle, preferably around a table. One person starts the game by saying "Fuzzy Duck". The person to the left follows by either saying "Fuzzy Duck" again or saying "Does he?" If someone says "Does he?" the direction of the game changes and the person to the right must say "Ducky Fuzz". If someone says "Does he?" then the direction changes again and you go back to saying "Fuzzy Duck". This continues until someone screws up. That person must drink. The point of the game is to say it very fast. Any pause will also cause a person to have to drink.

"GOLF"

Rules: Everyone starts out with four cards. You lay the cards out with two of them on the top and two on the bottom (FACE DOWN)~ You can only look at the two cards on the bottom, so you have no clue what you have on the top. The person that deals the cards sets the rest of them in the middle of the table and flips one over. The person to the right of the dealer gets to go first. The object of the game is to get the lowest amount of cards. 8 is 0, and Ace is 1. All the other cards stay the same. So you go around and you can switch out any card flipped over with any of your cards, but remember you can't look at the top two cards, so you have to take a chance if you switch them out. If you accidently flip over something good, like a 8, the person to the right of you can take that card, but they can't draw another one from the deck. This might sound complicated, but it'S not. Then when you think you have the lowest amount, you knock on the table, then everyone draws one ! more cards, and then you all flip your cards over. If the person that knocked didn't have the lowest amount, the are the last one in the waterfall. The waterfall starts out with the person that had the lowest amount, then the next lowest, and so on. TRY THIS~~ IT'S SO FUN!!

Gorilla Warfare Quarters

Rules: Like regular quarters, except 2 to 3 glasses on the table, and you keep taking shots until you make your glass, when you make the glass you pass it to your left, if it catches up to the other person tryin to make their glass, they stop, take a drink (WHile the other glass passes them and keeps going) then they start up again. Fun to play starting with a cup and a shot glass, then add a tall glass later. Need about 6 people to play well

"Hi, Bob" Drinking Game

Simple rules: whenever anybody on the show says "Hi, Bob!", everybody calls out "HI BOB!" and takes a very generous drink of their beer. People on the show say "Hi, Bob" so often, that even the guys who can hold their alcohol the best will get at least a good buzz.

Hi-Lo

Rules:Any number of people can play Hi-Lo but only two participate at a time, one dealer and one player. The dealer turns over the top card of the deck to start. The player must then guess whether the next card will be higher or lower than the face-up card. Each card turned up is placed in a discard pile. If correct the player continues to guess until he is wrong. After a wrong guess the player must take as many drinks as there are cards in the discard pile. If after guessing higher or lower the next card turned up matches the top card on the pile, the player drinks twice the total of the cards in the discard pile. Needless to say this is a bad thing for the player and quite amusing to everyone else.

Kings**

Shuffle the cards and start dealing one card at a time face up to each player. The first person to be dealt a king picks a liquor, the second dealt a king picks the mixer, the third makes the drink, and the last dealt a king drinks it.

This is a fun way to discover new drinks or hurt your friends with really disgusting ones.

Miami!

Is a bit more harsh. Usually, when played, instead of just putting out four cards to go up and down the river, about 8 to 10 are placed for each direction. the last four cards are for 1/4 beer, 1/2 beer, 3/4 beer, and a full beer. Give or taking of this amount is to be decided by whether or not you have those cards!! This is guaranteed to get anyone quite drunk.

Moose

Rules: Materials needed are one ice cube tray or and egg carton, a quarter, and a medium size bowl. The way the game works is by proping the tray up on the ledge of the bowl and tossing the quarter in either the tray or the bowl. The left side of the tray is give and the right is take. the first slot on the tray is one, second is two and so on, except for the last slot. That is the Moose slot. When a quarter lands in the last slot, leftt or right, the last person to make antlers and yell "Moose" has to drink whats in the bowl. The beer in the bowl is poured in by participants to desired level. If the quarter lands in the bowl, you get to give the bowl to who ever you want. If you land the quarter in the tray you get to keep going, and if you make it in the bowl or miss the whole thing completly, your turn is passed. It is best to fill up a pitcher of beer before the game becuase the beer goes very very fast. Have fun

Pyramid

Rules: Deal out a pyramid of cards - row of 5 at the bottom, then 4, 3 2 and 1 at the top. The player must turn over a card in every row and get to the top card without turning over a face card or an ace. The scores are for a "10" take one sip but you may carry on; Jack, 2 sips; Queen, 3 sips; King, 4 sips; and an Ace, 5 sips. If the player turns over a Jack, Queen, King or Ace they must start again with that card being replaced with a card from the deck (and all other cards turned over in the process must be replaced as well)! The Deck gets reshuffled continuously. Warning, it can get very depressing when you get to the top only to find an Ace! Special Rule: The player must be warned that they are not allowed to quit no matter how long it takes. I have personally seen this game take over an hour to get out!

Quarters

Rules: Quarters can be played with any number of players. Play is best with 3-6 players. Competitors sit around a table, hard wood works best but you might need to experiment. To decide who will go first, spin the quarter. When it stops, it will be pointing at the person that starts. I use Lincoln's nose or the Eagle's beak. Once established, the game begins. The shooter tries to bounce a quarter off the table and into a glass. If the quarter goes into the glass, the shooter chooses a person at the table to consume. The amount or size of the drink is debatable. This should be decided before the game starts. The shooter's turn is over when he/she does not make the quarter in the cup. Play then proceeds the next shooter. To make things more exciting, rules are developed by the shooters only after making three (3) quarters into the glass in a row. If any rules made are broken, the guilty party must consume.

Quarters Deluxe

Rules: A variant on your standard Quarters game. Everyone sitting around the table has a drink in front of them. Small tumbler sized glasses. In the center of the table there should be the same sized glasses arranged in a circle representing each person participating. In the center of the circle is placed a large glass filled with beer. When someone bounces a quarter into the glass that represent a participant, that particpant must drink the enire drink in front of him. See why I suggest the smaller glasses. If someone bounces the quarter into the tall center glass that is also filled with beer, then everyone must drink the drink in front of him, the last one to finish has to drink the center glass. A couple of tips: Use a clean quarter. Use a tall skinny glass for the center glass. Make arrangements for everyone to stay over. This game is usually short lived, and no one will be in shape to drive!

Scrubs Drinking Game**

Watch the show Scrubs. Everytime J.D. or any other character imagines things or does a voice-over, take a shot. Every time Dr. Cox calls J.D. a girls name, take a shot.

Sholders

Rules: you count 1-20 sitting in a circle 1 you hit eather your left or right shoulder same for 2-4,6-9,11-14,16-19 depinding on what shoulder is hit determans what person goes hand and shulder are opposit for exampel 1/rightshoulder person on left says 2/left shoulder person on right says 3 but 5 you put one arm over other and top hand points to next person 10 you point to next person and say 10 15 same principle as 5 but bottom hand points 20 you point but dont say anything the person who gets pointed at finishes there drink you mess up you drink(going out of turn wrong hand single) have fun get drunk

Snapper

Rules: Two teams of two, playing on a long table with the fold out legs. Each team has a cup full of beer and you use a dice. The team rotates who shoots the dice do not go out of order that results in lossing a turn and other team gets to both shoot. and the object is to get the dice in either cup across from you. There is a height rule no line drives.You are allowed to call height if you think it is a line drive throw. If you make it in the cup both players on the opposite team drinks the full beer. The person's cup it lands in spits the dice out if it lands on a five fill both cups up again and chug. then the other team shoots. You don't have to spit it out again. There is out of bounds on the side of the table and if it bouces in play one of the team members must catch it or it is a point and both players drink a 1/3 of there beer.It must hit the table to count, if you throw it off the table you don't have to caught it. Play to seven and if you make the dice it is a point and if the you don't caught the dice also a point. You will be extremly drunk and winner stays.

Tip the Cup

Rules: This is basicly a drinking relay race, so you need to make two teams. It is fun when you can get about 4 or 5 people on each team. Find something with a ledge on it (ie. table) and get a plastic cup for each player. Pour about a shot of beer in it - or if you are feeling frisky fill it half way up. Once all this is done, the first person on each team needs to chug what is in their cup, then they need to put it back on the table sitting it correctly. They then must flip it over where the top of the cup is now sitting on the table, without ever actually picking it up and putting it like that. Once the cup is sitting on the table upside down, it works as a tag and the next person on your team can go. The team that can chug and flip their cups over the fastest wins. This is a very fun and easy game to play. Once everyone begins feeling "good" it is halarious to play and watch.

Tops

Rules: Every player sits around a table with a glass filled with their drink of choice. I DO NOT recommend straight spirits, beer will do just fine. In the centre of the circle of glasses is an extra filled glass, the bastard cup. The aim is to take the bottle tops from the the beers and flip them into the players glasses, every time you land a top in a players glass the owner of the drink must chug it down no questions asked. If the tops land in the bastard glass, every player must dfrink and the last to finish chugging must chug the bastard glass on top of their first glass. Not exactly hygenic but i have seen some seasoned drinkers a bit trolleyed after a few quick rounds.

Trivial Pursuit Drinking Game**

Pull out the board game and play as you normlly would. The only new rule is that, if you get a regular question wrong, you (and partners, if playing teams.) drink once. If you get it right, the player or team to your left drinks once. On the pie spaces, the same rule applies, only the number of drinks is doubled.

Up and Down the River

Quite an excellent game with a potentially very high buzz factor. Required materials: many people and at least two decks of cards. A good rule of thumb is one deck for six people, than an additional deck for every additional eight to ten people. Everyone sits in a circle, one player is the dealer as well as a participant. Each player is dealt four cards face up, to be kept in front of that player. The dealer then starts 'up the river' by turning over the first card, each player with the same card in front of him/her (suit doesn't matter), must take one drink. If the person has more than one of the same card, it is a drink for each card. The dealer then turns over the next card. Same thing, except this time it is two drinks. The next deal is three drinks, and the the last is four drinks. After the fourth card, the dealer returns 'down the river' by dealing the next card on top of the fourth card dealt. Players with matching cards now GIVE four drinks away in any combination; four to one player, or maybe one drink to four different players. Same situation of the player has more than one of the same card; the player gives drinks for each card. The dealer continues back 'down the river' by dealing the next card on top of the third card dealt. This time players give three cards for each matching card. The next deal is a give of two drinks, and the last deal is a give of one drink. After all the cards are dealt, simply shuffle and deal again. Play continues until everyone is sick of the game, or sick from the beer.

Va-fonculo

Before the game begins everyone who is playing have to agree on a number under ten. In the beginning it doesn't matter who starts but they start with the number one. Play goes left from there. Whenever a number that is a multiple of the chosen number or has the chosen number in it comes up then the player who gets that turn has to say Va-fonculo. The play then reverses directions and continues until someone fucks up by either saying the number instead of Va-fonculo or accusing someone of slipping up and being wrong. This game will definately mess you up because it goes quickly and surprisingly your math skills deteriorate when you drink. If my explanation was lame then here is an example: the number decided upon is, let's say seven and a big V will represent when someone is supposed to say Va-fonculo. Little arrows will indicate direction changes: 1,2,3,4,5,6,V <- 8,9,10,11,12,13,V-> 15,16, V <- 18,19,20, V -> 22,23.....etc. It's fun. Especially when the people play!

We can rhyme

Rules: person #1 starts and says any sentance... person #2 then has to come back with another sentance with the last work rhyming the last word of person #1's sentance... if they cant or they take longer than 10 seconds, they have to drink... example: Person #1:I love apples, they are so red... Person #2: Reminds me of the time we were in bed and so on and so on until someone messes up or hesitates and then they have to drink if they miss.

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